Showing posts with label child abuse. Show all posts
Showing posts with label child abuse. Show all posts

12.16.2011

Tens of Thousands Abused In Dutch Catholic Institutions

Via The Guardian:
The Roman Catholic church in the Netherlands was shamed on Friday when a comprehensive investigation of sexual abuse of children by clergy over 40 years found one in five vulnerable children had been molested.

An 1,100-page report from a commission led by a former education minister and Christian Democrat leader said it could identify 800 Catholic clergy and other church employees guilty of sexually abusing children in the 40 years from 1945 and that more than 100 perpetrators were still alive.
Add this to the growing list of offenses committed, perpetuated, and covered up by the Catholic Church.

In the US alone, there have been over 10,000 allegations of sex abuse made against more than 4,000 priests between 1950 and 2002 (John Jay Report).

Ireland trails the US in the number of Catholic sex abuse allegations, and significant number of cases have been also been reported in Australia, New Zealand, Canada, and countries in Europe, Latin America, Africa and Asia.

It begs the question: If a fraction of these allegations had been made against the Boy Scouts, or the YMCA, how long until the entire organization were shut down?




10.10.2011

Pastor Reviews Video Game About Child Abuse -- And Loves It.

Paste Magazine has a review of the role-playing game, The Binding of Isaac, which is based (of course) on the biblical story of the binding of Isaac.

In the biblical story from Genesis, Abraham is commanded by God to sacrifice his son Isaac on Mount  Maraiah.

While it may be a strange concept for a video game, it is apparently (oddly) compelling. And probably the first game about child abuse.

Paste had Drew Dixon review the game. Drew is a pastor. He has an MDIV in Christian Ministry from The Southern Baptist Theological Seminary. He's a parent and a soccer coach. He also happens to love video games. He's also the editor at Christ and Pop Culture, a Christian Web site, and a contributor to Relevant magazine.

Dixon describes the game:
The game doesn’t give you much time to reflect on what is transpiring as you are thrown into a realm of bizarre and harrowing monsters and even stranger items. On the surface it’s a rogue-like game that pays homage to the original Zelda. However, when I actually considered what I was doing in the game, I could not help but be troubled. Isaac doesn’t fight enemies with sword and shield but with the tears of a neglected child. And the items he collects make his quest more bizarre and difficult as often as they aid him. And the items that actually do help him are telling. When Isaac finds dog food, it gives him health. Was he forced to eat this? The spoon and the belt will make Isaac run faster, reminiscent of running from an abusive parent. Upon finding “Sister Maggy” or “Brother Bobby” Isaac is joined by a ghost-like drone that helps him fight his minions. Were these real siblings? If so how did they die? In between levels the player is greeted with short animations of Isaac’s dreams in which he is mocked by other boys and neglected by his mother.

One could imagine that Dixon will get a lot of grief for taking on this assignment. But one has to hand it to him for sticking his neck out there and showing that sometimes a game is just a game, a myth is just a myth, and that all Christians are not the knee-jerk reactionary zealots who find every pop culture appropriation of Judeo-Christian narrative to be blasphemous.

But again, it's a game about child abuse. The game doesn't shy from the fact that this is more than just a biblical story in a video game setting. It takes liberties with the narrative and tosses in a few doses of A Child Called It.

Dixon concludes:
Isaac is the kind of game that I should hate. I am not a fan of overly challenging games. Additionally I am a Christian pastor and Isaac certainly takes a lot of liberties in its “retelling” of the classic Bible story from which it takes its name. The game is deeply dark, and often unsettling. There is nothing simple, understandable, or light about child abuse. Thus Isaac is thoroughly discomforting, challenging, and darkly funny. The game won’t make you able to understand child abuse but it will make you feel for Isaac—sometimes deeply. Other times it will completely bewilder you, much like Isaac’s world has done to him.



More about the game at Steam.